Sketching a Site
Navigation Scheme in
Macromedia FreeHand MX By Jon Michael Varese  This tutorial illustrates
how you can use
Macromedia FreeHand MX to
create preliminary
sketches of your site's
navigation scheme. The
site navigation scheme is
a map that shows how your
web pages relate to one
another. Specifically, it
shows how users will
travel through your site
as they click links and
interact with application
interfaces. A site's
navigation scheme is
normally reflected in the
navigation bars that are
used on web pages. Feb. 26, 2006 04:45 PM Reads: 17,832 Replies: 2 |
Fireworks-Animated GIF
with FreeHand Vector Art By Joanne Watkins What do 'fantastic,'
'fabulous,' and 'fun'
have in common? All three
of these words describe
the creative work you can
do with Flash, Fireworks,
and FreeHand. The
Macromedia MX2004 Studio
'Fab Three' together give
you the tools to create
art and animations for
the web and other media.
Combine these with
Dreamweaver and you have
a dynamic set of tools. Mar. 31, 2005 12:00 AM Reads: 28,515 |
Sparkling Text Effects By Ron Rockwell Sometimes you just need
to have a little sparkle
on your pages. If we're
talking about Web pages,
then those sparkles
better shine and twinkle!
You can use FreeHand MX
to create the right
amount of 'bling' in a
few simple steps. Mar. 15, 2005 12:00 AM Reads: 23,215 |
"It's Here!" -
Editor-in-Chief of
ColdFusion Developer's
Journal Introduces
ColdFusion MX 7 By Simon Horwith ColdFusion Developer's
Journal editor-in-chief
Simon Horwith writes:
'It's finally here!
ColdFusion MX 7 was
released about an hour
prior to this writing.
This release is the most
customer driven release
of ColdFusion to date.' Feb. 7, 2005 12:00 AM Reads: 23,746 Replies: 2 |
The Flow Between
Fireworks & FreeHand By Ron Rockwell These days it's a
slippery slope we wander
between graphics for
onscreen viewing and
graphics designed for
printing. Depending on
your own background, you
may be more prepared for
one application than the
other. Working with
FreeHand and Fireworks
can be slightly daunting,
but immensely rewarding. Jan. 21, 2005 12:00 AM Reads: 22,725 Replies: 1 |
Poster Art By Ron Rockwell They just don't make
posters as they used to.
There was a time when
posters were designed to
use as few colors as
possible to keep costs
down. Screen printing
techniques allowed for an
economical print run, and
artists learned to see
and draw people and
places in terms of basic
shapes and masses of
color. Dec. 21, 2004 12:00 AM Reads: 13,883 |
40 Freehand Tips By Ron Rockwell There are dozens and
dozens of time - saving
things you can do in
freehand. Following is
just a brief selection. Nov. 18, 2004 12:00 AM Reads: 18,889 |
Typography Part 2 By Ron Rockwell A picture is worth a
thousand words, but
there's always some
loudmouth who wants to
add a thousand words to
your picture. For that,
you have to know a little
more about FreeHand's
text-handling methods. Oct. 18, 2004 12:00 AM Reads: 14,325 |
Ellison Triumph: Oracle
Can Proceed with
PeopleSoft Takeover Bid,
Court Decides By Oracle News Desk The antitrust authorities
have failed to prove
their case requesting
that the US District
Court should block - on
antitrust grounds -
Oracle's proposed $7.7
billion hostile takeover
bid of PeopleSoft. Shares
of both companies rose
yesterday, PeopleSoft's
climbing about 15 percent
to $20.41 in after hours
trading, just below
Oracle's takeover offer
of $21 per share. Sep. 10, 2004 12:00 AM Reads: 25,159 Replies: 9 |
Typography in FreeHand By Ron Rockwell Type, text, copy, words,
and (ugh!) even print -
whatever you call it,
it's the art and science
of typography. FreeHand
has an extremely robust
text-handling feature
set. It's easy to learn,
and quite flexible and
tough enough for anything
from business cards to
Web pages to small
newsletters. Sep. 8, 2004 12:00 AM Reads: 14,493 |
Form vs Feature Part 2 By Ron Rockwell In the last issue of MXDJ
(Vol. 2, issue 7), we
discussed the Extrusion
tool. This time we'll
explore other drawing
methods. Some modeling
effects can be handled
quickly in FreeHand with
the Extrude tool, but
gradient fills and
creative blends from one
shape to anothere are
sometimes the best bet.
The Extrude tool does a
super job with text, but
it has severe
restrictions when it
comes to compound shapes,
such as the lumps and
facets on ketchup or
Coca-Cola bottles as they
become round for the
label. The project can be
done, but you must stack
several different
extrusions into one final
drawing, which can be
taxing on your patience. Aug. 11, 2004 12:00 AM Reads: 13,181 |
Form vs. Feature Part 1 By Ron Rockwell The tools you use to
create three-dimensional
effects on FreeHand
objects make a big
difference in the final
appearance and the time
involved. There's not an
absolutely right or wrong
way to mold a form, but
there are definitely many
ways. In this first part
of a two-part series,
you'll learn about the
new Extrude tool in
FreeHand MX. Jul. 20, 2004 12:00 AM Reads: 12,627 |
The Tricks to Tracing By Ron Rockwell Many casual users of
FreeHand MX ask how to
turn a bitmap or
photograph into vector
art. Naturally, the hope
is that there¹s a button
to click and the job is
done. There's not, but
it's close. Each image
will be different in
terms of both its content
and the look you have in
mind for the final
artwork. Jun. 17, 2004 12:00 AM Reads: 15,275 |
The Object Panel By Ron Rockwell The Object panel is the
key to virtually
everything you can do in
FreeHand MX. Most of us
don't take the time to
understand the Object
panel, however, and it
becomes a source of
frustration. May. 19, 2004 12:00 AM Reads: 12,133 |
It's All in the Object By Charles E. Brown Approximately 10 years
ago a new word started to
appear in programming
circles: objects. The
theory was that little
bits of code, doing a
specialized job, could be
prewritten and plugged
into existing code as
needed. Apr. 7, 2004 12:00 AM Reads: 13,525 |
Are You a Jigsaw
Aficionado? By Joyce Evans You have children who
want to play with your
programs. Or, you're a
jigsaw puzzle aficionado
and want to share your
own work. With Fireworks,
you can create a puzzle
with as little as two
shapes, using them to
'cut' the rest of the
pieces. Apr. 7, 2004 12:00 AM Reads: 14,194 |
Bulletproof Printing By Ron Rockwell If you've only used
FreeHand MX for Web-based
applications, then it's
time you learned about
the broader world of
print. FreeHand was
originally designed to
give artists a way to put
drawings onto paper via
the computer. Even though
the program's scope has
grown far beyond early
expectations, you can
still achieve superior
printing results. Apr. 7, 2004 12:00 AM Reads: 14,434 |
Library Power By Ron Rockwell If your work involves
company logos, a photo,
or other graphic element
that you use often,
symbols can save you a
lot of time. If you're in
the beginning stages of
creating a Web site or
multipage document with
recurring objects, a
library of symbols can
make layout changes quick
and easy. Learning how to
work with the library can
mean hours of saved time. Feb. 2, 2004 12:00 AM Reads: 14,443 |
The Art of Freehand Pages By Ron Rockwell Freehand MX has to be one
of the most powerful
programs you can have in
your arsenal of graphic
tools. By purchasing
Studio MX, Illustrator
users are now finding out
that Freehand is capable
of many things that they
couldn't do in
Illustrator. Jan. 5, 2004 12:00 AM Reads: 13,596 |
Vector Vortex By Tom Green Macromedia Studio MX
includes a number of
relatively unheralded
gems. Perhaps it's
because Macromedia hasn't
hyped these features
enough, or maybe users
spend so much time
focusing on a particular
tool that they have
simply overlooked or
ignored how the other
pieces of Studio MX
actually work with each
other. A great example of
this is the stepchild of
Studio MX: FreeHand MX. Nov. 17, 2003 12:00 AM Reads: 17,175 Replies: 1 |